Overview

In the programming network systems module, I created an Application in SFML which simulated a boid over a network.

The application demonstrating several techniques to mitigate as well as hide network latency. The networking module makes use of both UDP and TCP packets.

FOOTER

This is where all the legal stuff goes I reckon.

POPULAR TAGS

Engine Programming Graphics Programming Software Engineering C++ C# HLSL Direct X Game Programming GLSL

Rhys Duff Portfolio